Posted December 10, 2023 by Xaoka
Additions
By opening the combat inspector tab, you can see stats about who's doing damage and of what type
Added a new title screen, and new runs offer augments that give you a small advantage. These are intended to be a combination of TFT's zones (Which add some variety between sessions) and SlayTheSpire's starting boons, which reward you for getting further and will eventually be expanded with mechanics to match. Augments will also eventually show up mid-run.
You can now see your current bench value on the lower UI
Added two new 5 cost heroes:
The Captain
- tank that steadily poisons the enemy team
Ratassasin
- backline support that prevents healing
Bugfixes, Adjustments and Removals
Fixed a bug where the wolf spell effect doesn't disappear
Bug (should) have been fixed that applied healing to shields rather than base health
Fixed heroes being their own suggested companion
Whayl & Carl have been removed for now as they were unfinished
Fuego attack power moved into magic damage, meteor cooldown from 6->4s