Devlogs
Patch v0.9.7
HexaLifeA downloadable game for Windows and Linux
Small patch to address a few crashes, save issues and improve a few systems. Changelog:
- Fixed entities and villagers being lost when region got saved while they were unloaded.
- Fixed crash when spawning villagers owned by an inactive village.
- Fixed villager task reach test.
- The lumberjack and miner no longer use the same task offset as other villagers when clearing a tile.
- Villagers now collect resources when clearing a tile.
- Villagers with inactive villages are now correctly saved.
- Coal generator now has normal coolant depletion time again.
- Long range linkers can now accept one additional linker connection (3 poles from 2) and can now power one build.
- Added water gauge to coal generator.
- Fixed power switch not updating the power network correctly when toggled.
- Added the auto switch, used to automatically bridge two power systems during the night.
- You can now pick constructions with MMB again.
- Tile information is no longer saved multiple times per tile.
- Removed hang glider, might come back in a future update.
Warning: Previous saves are unsupported due to the multiple tile info save bug.
That's all for now, this version should now make the game more or less stable. Enjoy the patch!