Devlogs
v103 Changelog
What’s changed
- Added Flare, an item that allows you to escape once from the monster when you get caught.
- Reverted the stamina recovery rate to apply the same regardless of the current value.
- Changed the Japanese font.
- Fixed an issue where item labels could look broken in some languages.
- Fixed an issue where the game would not start randomly.
- Fixed a bug in the Unity engine that could cause the game to crash.
- Minor bug fixes and data changes
About difficulty…
In v102, you may feel that it’s very difficult due to the stamina recovery rate and changes to enemy AI.
Until being able to refine the difficulty more generally, I reverted the stamina recovery rate back to what it was before.