Posted December 10, 2023 by Rockcopper3290
Wk 10: 20/11/23 - 26/11/23
A little more fine detail to the city was added as well as much much more crusher anomalies, which were placed in such a way where in which if the player isn’t paying attention then they would be caught in its area of effect and die. I also implemented health degradation, if a player’s character were to starve or become dehydrated then they would start losing health over time. I’ve made it so that the player will only lose a little bit of health per second if only one of their stats falls below 30% but will increase if both stats fall below 30%.