Posted December 10, 2023 by Demeno
Sometimes when you rewrite your code in order to make a big important change, it makes it easier to add small cool features that aren't really that important, that's what this version is about.
While rewriting the code to allow "previewing" a move before it is made, I noticed that this rewrite is also relevant for a fun feature I wanted to include since the beginning - Gradual Upgrades.
Gradual Upgrades - instead of "popping" all of the upgrades immediately when you place a a trio of tiles, the upgrades would "cascade" and would pop in order. This is especially noticeable when connecting many "free" paths at once to one of the roundabouts.
I made some mockups for the important "preview" feature I'll be working on for next version, keep in mind that these designs aren't final.