Posted December 08, 2023 by volutedberet
QoL Changes:
-Buttons are now colored, and indicators of the same colors now appear on lasers, platforms, etc to signal which button interacts with them
-Player can now gain/loose velocity in the air, but at a greatly reduced rate compared to when on the ground
-Levels are now named instead of just a number, and their name appears when you start them
Bug Fixes:
-A player crossing over an already held down button should no longer disable it
-At the end of a clones life cycle, they will keep moving at the final keyframes velocity instead of stopping midair
New Stuff:
-New mechanic: Magnets, they can pull or push the player
-3 new levels added with the magnets