Posted December 07, 2023 by Lacke
#patch #bug fix
Hello everyone !
Thank you again foe the HUGE support the previous days !
I was already ahppy with your reception but I didn't expected receiving financial support as well !
All this money will be put in the development of the game and first use will be to purchase some plugins to replace the one which broke during the deployement of the demo.
Before going into the patch note, I want to inform you we have a Discord server now that you can join to keep updated on the game as well as discuss about it. You can join it here :
Now for the patch note !
This patch is mostly focused on fixed the last known bugs and glitches as well as a little balance.
• Well now gives 5 water instead of 10. 10 was too much and cauldron was nearly never empty before the end of the game (yes it can go empty!)
• Agility potion has been buffed a little on the speed and duration sides
• Lighting should be a bit more dark to give a more confined ambience
• Parallax of the main forest map has been reduced a bit on the left side
• It is possible to click the options of the Title screen.
• Materials should now be easier to select and grab AND shouldn't give the last item crafted if you were not clicking in the middle of their picture
• It shouldn't be possible to cancel the craft while a material is falling down anymore
• It's not possible to craft during a Change sequence
• Tail should now appear when facing north, but still can appear above vegetation. But only when facing north !
• Eyes in the Grimoire should now open correctly depending on your curse progression
• Removed the stone picture placholder in the item menu
• Lionhead powder should now have its real color and not amber one
• It is not possible to open menu during Title Screen and Change sequences
Thank you for your continued support !