Posted January 21, 2019 by Keo
This update lets you modify your Camera per animation, and removes the need for the Isometric button in the renderer. It is locked to always look at the center of the Scene, which may be a toggleable option in the future, it's transform is automatically stored and saved.
In the node properties panel in the bottom right, I've exposed the translation and rotation values as well.
There was a slight improvement to curve deformation code as well, curves were adjusting flequently between positions and made them hard to work with.