Devlogs
v0.12b: random hotfixes
Edac-SacA browser Edac-Sac made in HTML5
once again too lazy so here's the info
- bug count in dark knight land has been basically halved and moved around
- bug health has been reduced
- top of cave has been elevated to prevent bugs from agroing through the walls
- minor dialogue changes to places that steg hasnt been yet
- swing hitbox has been changed to a large box in front of you instead of the visual strike
to add:
- agro check for line of sight
- set up scripts in prep for de-agroing
- complexify movement script so force is applied only in two dimensions