Devlogs
V0.3.0 Release
-- Changes --
- Boss and shop doors now have a unique texture.
- Added the ability to scale the window from 1x to 5x.
- Added the option to remap keyboard keys.
- Added the ability to view game pad controls (if connected).
- Added a game over screen upon dying that lets the player choose to either restart the game with the same character or quit to the title screen.
- Added the Oracle class, which starts the game with the Magic Map spellcasting tool.
- Add brown bag pickup, which adds 1 to each pickup type (heart, mana, key, bomb, coin).
- Max health and mana has been rasied to 12 (6 full hearts and 6 full mana stars).
- Added potion shops to occasionally replace normal shops.
- Added the blood skeleton enemy, which is slower but more durable than a regular skeleton.
- Added glow skull enemies, which float and are immune to fire.
- Adjusted some character stats to remove half heart and mana containers.
- Health and Mana Star containers now add 2 to max health and mana respectively (one full heart and mana star).
-- Bug fixes --
- Fixed a bug where the player's stats and inventory was not being set correctly upon restarting the game after death.
- Fixed a bug where some special void rooms did not show the correct icons on the mini-map.