Devlogs
Version 1.3.2 | Patch Notes
Changes
- Improved hand positioning for custom characters during bite animation
- Spring/Boing bones now support the 'collision radius' setting
- When importing a VRM with default configuration, no pronouns will be shown
Fixes
- Fixed default characters' collision radius (it was 20% too big)
- Spring/Boing bone collision is now also enabled for chains that do not use gravity
- 'Kaiju 101' and 'Crushing It' achievements could be unlocked even after the timer has run out
- Result screen showed placeholder '100 ft' for all high scores, when no previous score existed and a custom character was in use
Files
Windows, Version 1.5.1 782 MB
Version 1.3.2
macOS, Version 1.5.1 922 MB
Version 1.3.2
Linux, Version 1.5.1 1.1 GB
Version 1.3.2