Posted January 20, 2019 by ptrick
I have simplified the weld mechanic so that it's easier to join objects together.
Previously, you had to focus where two objects were touching and a green indicator would appear. Then you could press right click to create a weld.
Now, you just press right click whenever you are holding an object or are focused on an object and a weld will be created for all objects that this object is touching. If the object already has welds, then right click deletes all the welds for that object.
So in effect, right click (left trigger) is now a toggle between creating welds for all objects the focused/held object is touching and deleting any welds that exist on the object.