Devlogs
connected v0.9.0
connectedA downloadable tool for Windows and Linux
Connected changes for v0.9.0:
- fixed an off-by-one bug with the Switch node
- fixed handling of numbers in Condition node
- updated Roslyn compiler to 1.8.1, now up to C# 9 language features supported
- tried to optimize performance, nodes outside of screen are not rendered anymore
- added scrollbar to text editor
- added option to set a config file via command line
- added alterable amount of in and out connectors to Script node
- added option to disable Unity's rich text feature in certain text fields
made "path_base", "path_gamedata", "path_editordata", "path_loca", "path_backups" and "unity_rich_text" overridable in config file
I'm also working on a Godot game that will use connected for the dialogs, which means there will soon be a Godot/connected plugin.
Files
ConnectedCode_Unity.unitypackage 52 kB
connected-windows.zip 40 MB
Version 0.9.0
connected-windows-lite.zip 40 MB
Version 0.9.0