Posted December 04, 2023 by Patashu
* Fixed a bug where you couldn't import custom puzzles unless you were using Chrome or a downloaded build. (This changes the custom puzzle format in a backwards compatible way - every new line also has a tilde.)
* After beating the main puzzle, you're now informed about the existence of the level editor and custom puzzles.
I also ninja-fixed a bug that let you swap with Hatches within an hour of the game being published, just to document that somewhere.
Also, since I've seen some people optimizing the game, I can say that the best replay I've seen on the official puzzle is 151 turns. I'm astonished it can go this low!