Posted December 03, 2023 by KabisCube
Because of Unity's insane changes in 2023, this project is on hold.
I may or may not pick this project back up again. We'll see if Unity stops hating their users.
What's new in v 0.08
- dumped the old procedural grab system and completely revamped it and created new custom animations for each hand and grab direction.
- massive reduction of how wobbly the character felt to control.
- implemented the first version of the self-preservation system. this makes the player try to protect themselves from approaching objects with their arms.
- improved jump height consistency.