Devlogs
Devblog #2 - the dirt
I’ve managed to polish the game a little more while enhancing the lighting system and fps! Also…
- you’ll now find random bits of “dirt” on the ground. it will be a different tile just for looks and at the moment have no other use.
- created a stone shovel. this can be used for the dirt I just created!
- dirt patches can be dug with a shovel to create a random item from a loot table. for now, the items are dirt, roots, stones or mushrooms.
- dirt patches will become stone patches depending on the floor levels stats. i.e, the further down you go, the more likely you’ll find stone patches and not dirt patches
- the map can now randomly spawn torches
- added the mineshaft elevator! this will randomly spawn anywhere around the map
- random rooms can spawn around the map. these will remove any blocks and replace it with a random room schematic. at the moment the only schematics are a forge and lumber room
- added a new ore that glows purple
- added glow torches
- ores and gem glistens can be visible through the shadow. the closer you are to them, the brighter they glisten