Devlogs
Week 11 Dev Log: Nov. 27 - Dec. 4
Dates: Nov. 27 - Dec. 4
Decisions:
- Cinematics
- Include pre-game / post-game scene
- Add more particle effects (time permitting)
Obstacles / Things to Consider:
- Particle effects of highest importance
- Redoing highlights feasible / reasonable?
Progress:
- Spider crushing:
- Added impactful sound effects (falling boot sound, better squish sound)
- Death animation
- Woody movement
- Lower pitch jumping sound
- Fix camera tracking on jump
- Sprint controls / general movement displayed on quit puzzle end
- Stop after reaching first desk
- Fan
- Enhance speed / animation
- Extend particle effect across whole path
- Bugs
- Fixed shelf bug level 3 where player can knock it over
- Fixed paper bug in level 2 which prevents player movement
- Art Gallery
- Sound effects
- Incorporated additional sounds
- Spider alert
- Spider walking
- More “pencil-y clipboard” sounds
- Shelf sound
- Updated spider hit sound
Screenshots (Current Game State):
Next Steps:
- Finalize pre / post game scene
- Complete gameplay trailer
- Add additional particle effects (time permitting)
- Level select options