Posted December 01, 2023 by Dimanari
due to deep rooted bugs in the code of the game I am required to do heavy refactoring for the code.
which means re-writing multiple systems:
with those changes breaking the game till they are fully implemented I will not be releasing updates until they are done.
but after those changes I'll have a LOT more freedom for development:
modal spells, multi-target spells, targetable triggers, multiple triggers for single effect, multiple effects in 1 spell card, simpler card development, etc.
Server allowing for file synchronization, open and close server without closing the entire game, functionality for chat and event log
multiple sets not interfering with each other's indexes, AI deck database and editor for scenario generator to start working on the Singleplayer Story mode.
more flexible set development with unique cards having custom rules text(maybe some flavor text too?) and me having more control over how things are rendered on a per-card basis(no more "this text is too small/big for the textbox" if I can set the font-size in the set editor).
and more.