Devlogs
Update 0.73
Working quite a bit on a fairly functional first person controller (event engine within C2, not a behavior) that can even handle slopes, which now exist in Baby 3D.
Here's the changelog:
- added expressions intersectX and intersectY returning X and Y coordinates of line intersections
- added b3dbox property Ramp turning the box into a ramp/wedge to create slopes
- added b3dbox condition Is ramp returning true if the property is set
- added b3dcamera condition Is active returning true if it is the currently active camera
- added b3dbox expression Height returning the box height on the Z axis
- fixed b3dbox expression Zelev always returning the initial Z position instead of the current one
- fixed b3dcamera actions Set Z elevation and Set camera target not working properly