Posted November 30, 2023 by DeepDarkDweller
Today's Updates:
Next I'm going to try to take a look at optimization since I know the enemies can cause significant slowdowns when there are a lot of them in a tight group. Also, since the spawners will spawn enemies for as long as they're alive, the lag is kind of inevitable if you can't keep up with the waves.
Thanks,
-DeepDarkDweller