Posted November 29, 2023 by Firefly Games
#battleofminigames #fireflygames #firefly #games #infinite #survival
There was a version 2.0.0, but I decided not to upload it to adjust details.
- The main menu was made from scratch, to adapt to the size of the most current cell phones, with a new design and dynamics, with a background that changes according to the minigame selected to play, with its obstacles and benefits moving to the background; all to give it a more professional and personal appearance.
- Added an options menu to customize the game, with the option to put a border on harmful obstacles to identify them, and the option to put an arrow on the movement buttons to indicate which side they are currently moving.
- Many new sounds added to the menu, which are more satisfying and quality.
- The achievements menu was made from scratch again, both graphically and internally, so that it looks prettier and more professional. A name was added to each achievement, a trophy image indicating completion, and the number of achievements was tripled.
- A cinematic tutorial was added, with a cat that explains everything you need to do in the game, to make the initial experience more intuitive and less frustrating.
- The in-game HUD was graphically made from scratch, to give it a prettier appearance, not monotonous, simple and boringly ugly like before. The game statistics were given a more graphically satisfactory and comfortable order and a GAME OVER menu was made that shows the time you made, the coins you collected and the maximum time you ever achieved in the game mode you are in. playing.
- The background, animations, obstacles and bosses of each area were more than completely renewed, to give it an appearance that personally seems perfect to me, and that shows my great progress in development and pixel art throughout these years. New obstacles were added and old ones were removed, which I thought did not fit the look, and which now, with my own designs, stand out more, as does the player's in each one.
- Mechanics were added to the Bosses, and their sprites were redone, to fit with the new graphic section and giving much more sense to their sizes and areas.
- Added new mechanics to Survival mode. Now there are power ups, which help you: add lives, add time, add coins, provide you with a shield and eliminate obstacles from the screen, replacing them with coins.
I feel excited and proud to release this version that I worked so hard on, and I hope you like it and it gives you a couple of hours of fun playing it!
Thank you for joining me in the development of this project!
Soon the game will be uploaded to the android playstore!