Posted November 29, 2023 by DameGev
Today we had the playtest for the alpha build of this game.
In the lead up the playtest, we made significant updates to the UI, Level Design, Assets and game logic.
The game is in a stable, playable state, and the core gameplay loop is completely operational. The title screen, menus, UI, and cutscenes have been completed and audio/sound effects are implemented throughout. Based on the feedback we received from our playtesters today, there's a small number of changes to be made, primarily regarding the layout of the level and signposting for the player.
Our game definitely is suitable to alpha testing, as it uses "standard" PC controls that are relatively intuitive, and the game's premise is simple item collection and low gravity platform hopping.