Devlogs
v0.4.6 Better Enemies/Bosses
- Stage bosses have been reworked to hopefully have more interesting patterns
- Added new enemy types/Midbosses
- Less intense slowdown, with the old slowdown being an option to enable in the menu
- Bullet Sprite and hitbox logic has been changed so bullets more accurately represent the size of their hitbox. No more giant bullets with no hitbox
- Player ships have increased mobility
This will likely be the last major update, but the game should be in a better state. Most of my effort has gone into the Original game mode, Hyper is mostly unchanged.