Posted November 28, 2023 by Imperial Pixe
I was really planning for this to be the final update, with all 7 enemies having their full set of artwork to unlock, and a handful of stages focused on them, but it still feels kind of incomplete, so I'll do another round of polish before I say that. A couple bonus graphics, a proper title screen, some frustrating bonus puzzles. Basic things like that can go a long way. Maybe one more enemy type. I have a couple graphics I could use, but I don't want them to be too redundant
I prioritized the difficulty curve and spacing out enemy types being introduced, but I'm not really sure I like how the stage progression currently is, since you can't unlock the final graphic for any of the enemy types until you've gotten through most of the game.
Changes (v0.4)
To-Do
EDIT 11/28: Added missing stage Guard 4 after Elite 3