Devlogs
Version 1.2 released
Posted November 26, 2023 by ZenMar
First devlog of the project!
With this update I changed up a couple of things:
- First of all, i updated the Score logic. Now each bullet hit grants points, based also on the damage multiplier.
- I also tweaked some other mechanics related to the very same damage multiplier. Now it should be easier in higher threat levels to handle multiple waves.
Moreover, I'm working on new enemies, patterns as well as the second boss. It should be finished before end of month.