Devlogs
Weekly Devlog 37
Posted November 27, 2023 by Darxkl05
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SCENES
- Finished Scene 13
- Map
- Pickups
- Decoration
- Ambience
- Triggers
- Started modeling final scene (Boss arena)
- Fixed some stuff in previous scenes
MUSIC/AMBIENCE/SFX
- Finished both versions of the ambience for scene 13
- A more calm version for the beggining
- Another one to buildup for the final boss
- Continued working on game's main theme
- Recorded voice lines for two characters
- Some lines were re-recorded due to the low quality of the previous ones
- Added effects to make them sound realistic in the given scenario (phone call for instance)
MISC
- Already planned gameplay mechanics for the boss
- Planned final cutscene
- Fixed a bug that kept moving the player when dying
- Created "cutscene" for all four dialogs of one of the characters
https://www.youtube.com/post/Ugkxhte5HmkRUr-CUfrVEnh06BHlTGSaFsyM (Update on the game's release)