Devlogs
UPDATE #96
CombotsA downloadable game for Windows and Android
Fixed
- Banners on the Tokyo map were of low quality at the start of the game
- When playing in VR as Walker, if you lean back, a flying plane was visible
- Fixed some localization errors
- Numbers displaying improved weapon parameters overlapped other interface elements
- When starting in VR, the player was initially looking in the wrong direction
- Sometimes VR players could spin very much on the screen of other players using Axel and Walker
- Sometimes the Overcharged Heal Beam would not stick to anyone and would not display damage or healing notifications
- When playing in VR it was impossible to see the received reward from TechBoxes
Changed
- Now by default all robots have armor, but without additional bonuses
- Changed the way of interaction in the loadout menu
- Reduced the amount of vegetation on city maps
- Increased the number of floating cars in Sunken city
- Increased the number of "huge" buildings on city maps
- Optimized some buildings and added one new one on the Tokyo map
Added
- Sound notification about low robot health
- Generation Complexity setting, which is responsible for the number of objects when generating maps; low values will be useful for weak cpus
Release of mobile version for Android and Oculus Quest