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Chapter 4: Week 47 progress

Homelander
A downloadable game for Windows, macOS, and Linux

Hey Homies,

I was able to finish the last of the Scene 1 renders early last week and I'm happy to announce that I've officially entered the testing phase!  It's both my favorite phase and the most stressful.  I finally get to see all my hard work start to come together, but also, people start to get really anxious about the release so it feels like there's even more pressure.  I guess I can't really blame anyone since it's been in development a lot longer than I originally thought and far longer than most people are willing to wait. 

 As you may have noticed, I've altered the progress report a little.  Since I've had to remove the content from the second half of the chapter, it became a little difficult to track the numbers together, so I just split them up.  It's more clear for all of you, and it's easier for me to keep track of...  Big ol' W's all around!  I hope...  Leave your scathing reviews below if you disagree.

I won't get into all the specific problems of the testing phase, but suffice it to say, you get very familiar with the error screen, but it's just something that comes with the territory.  I will tell you that coding is really damn hard sometimes, and if it wasn't for the friendly devs that I've been lucky enough to meet since I first launched my game, I'd probably still be bashing my head against my desk trying to release chapter 3!  There are too many to list, but a huge shout-out to Veterans of the (?)AVN community(?) helping us Greenhorns fix our broken coding!  Mad respect!

Alright, that's all folks.
Much love!
JB

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