Devlogs
Weekly Devlog 36
Posted November 20, 2023 by Darxkl05
#arg #devlog #game devlog #godot game #godot #godot horror #godot ps1 #godot ps2 #godot horror game #godot scary game #horror #horror devlog #horror game #horror game dev #horror game devlog #analog horror #indie devlog #indie game devlog #indie godot dev #indie godot #indie godot game #indie horror #indie horror game #horrorgame #indie horror game devlog #ps2 horror #scary #ps1 horror #scary game devlog #small horror game #small horror game devlog #scary game #small indie horror game #small scary game #small indie game
SCENES
- Scene 12 Completely Finished
- Added remaining Ambience
- Added a sound to make a part fel more impactful
- First half of Scene 13 already done
- (Render below shows the "main area" of that part)
- Fully decorated the place
- Making the render helped a lot with the overall decoration
- Faithfull to both the render and the place I'm trying to recreate
- Second half includes a final hallway, which I already have it partially modeled
- The boss will already be another scene (Scene 14) so Scene 13 doesn't have a ton of stuff to process and I can work in a more organized way
- Pickups added
MONSTERS
- Boss design and fight area has been re-thought
- Fixed some weird bugs going on with a regular monster
OTHER:
- Theme song for the game
- Already thought about where to put it and what parts to add
- Percussion is one of the only things left
https://www.artstation.com/artwork/NymbnN
https://www.newgrounds.com/art/view/darxkl05/attenuated-anguish