Devlogs
[Week1]Devlog 13-19 November 2023
Game Design & Sound Design content:
- Creating detailed designs and mechanics for each character and enemy.
- Adjusting mechanics according to the team's abilities to avoid overscoping.
- Creating background music for the menu and visual novel.
- Searching for sound effects from libraries.
Game Artist content:
- Creating playable character, enemy, and UI assets.
- Designing the game logo.
- Developing visual novel characters in anime and chibi styles.
- Creating knockback, basic attack, skill, and ultimate animations.
Programmer:
- Experimenting with animations without implementing attack actions, focusing on script separation.
- Conceptualizing turn-based mechanics, similar to clean code, 1vs1, separate character scripts.
- Implementing challenging code, seeking code references, player-enemy turns, searching for tutorials.
- Developing 1vs1 mechanics, attack, heal, victory canvas, defeat, attributes, and skills.