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Roadmap and plans for Content Pack Two

Cruel Serenade: GutterTrash
A downloadable game for Windows

Thanks to everyone for the great reception on the first pack! Now that it's out and most of the bugs and other issues have been worked out, it's time to start in on the second one. Actually, some preliminary work is already finished, but I'm finally switching gears now to work on it more seriously. I had hoped to get this going sooner in fact, but I've been a bit under the weather the past few days. 


As announced previously, this second pack will have the scene for losing to Mahir early on. I've decided to move the center section of Entertainment District I up to this one as well, saving the strip club for pack three. The center path will have a scene, a little new gameplay, and a few other odds and ends. Estimating production time is a little tricky: on the one hand, I expect this pack to be considerably simpler, as it mostly stands on its own, without needing to carefully weave it into existing paths and story stuff. It more or less just slots into place. On the other hand, in terms of unique cg, this may end up having nearly the same count as the first pack, and art assets tend to be the main time sink. With all that considered, my current estimate is somewhere between three and four months, ignoring the remainder of November, so some time around late March. As always, things can change in development and often do, but I'm fairly confident in this timeframe.

Thanks to all of you again for the ongoing support, and as always, keep letting me know if there are issues or feedback on what's out so far!

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