Posted November 18, 2023 by BlobbyWeirdThing
#Update #Cubic Void #0.3 #Update 0.3
After a month of waiting, Cubic Void version 0.3 is finally here.
New Features -
Redesigned Main Menu
Level Selector Screen
First Main Level
New Pause Menu
New Death Menu
New Level Complete Menu
New Blue Platform
New Finnish Platform
New Main Menu Soundtrack
New Level Ambient Soundtrack
Changelog -
Tweaked the lighting to look better
Spike kill script is now integrated into the UIManager script to allow the toggling of different menus on death.
Tweaked certain spikes hitboxes to make level 1 more fair
Balanced the groundcheck radius to be the same on every platform stepped on
Removed Unnessecary GameObjects that served no use.
Extra Information -
Levels will be catergorised under chapters, and each chapter will contain 3 levels. Each chapter will take a good amount of time to complete and each new chapter, and maybe level will include new features. Once a chapter is completed the player will be able to move onto the next once released. Currently only one level is available in the first chapter but each major update will include 1 or more levels.
I want to thank everyone for the feedback and support and for helping me develop this game. This update took a while and without any of the feedback I have gotten I would have taken so much longer and not been as good as it is.