Devlogs
captainslog#8
I've haven't posted in a while so here's what I've been working on:
- started on the prototype for a new level, a bunch of npc's and one new enemy.
- prototyping environmental effects (not likely to be added)
- quest system stability improvments (needs more)
- prototype choice system.
- archery improvements, as well as aiming guide and inventory changes.
- quite a few icons have been added to the game.
- weapons now match their metal type.
- status UI improvements.
- many bug fixes.
- currently working on making enemy ai, general combat and upgrades, better.
- remade the runes to better fit the lore.
- updated itch page and Google Play Store page
there's probably a lot of stuff I've missed or forgot but ¯\_(ツ)_/¯
I've been busy. Would try to post more but my posts don't get many views so, whatever.