Posted November 17, 2023 by Valastir
#updates
Sway its now implemented, this changes all the gunplay experience.
All the sights have been revised and ajusted for a better experience.
All attachments now use a new formula that affects weapon accuracy and recoil.
New Crosshair system has been implemented:
Weapons hitscan direction has been reworked, now takes into account the angle direction and rotation of the weapon.
New Main Menu title, with slight changes to the current UI.
Save system now takes into account saved files and settings save file version. If new changes are made to the game, it will automatically delete the oldest saved settings save file.
Game updated to Unity 2022.3.12f1 version.
Fixed incorrect jumping and climbing animation of all AI enemies.
Fixed incorrect traps behaviour. The countdown for the traps to end didnt work correctly, this caused several problems with the dynamic music system and the save system.
Fixed incorrect behaviour of player input after being disabled and enabled.
Fixed the disappearance of the "Apply" button due to a critical error related to a null reference in the settings UI.
Fixed the problem of music playing again after fading out.
Decreased CPU usage thanks to the changes associated with AI and the new HDRP version.
New control settings:
New graphics settings:
Optimizations in the cameras associated with the long-range sights.
Code revision.
AI has been enhanced:
There are multiple memory leaks when playing sounds in timelines. Waiting for Unity to fix it.
An incorrect healing animation is shown when using the pistol after the Ghoul Introduction Cutscene. Switching to another weapon avoids it.
Using the continue button after dying will load the save file with slow time effect:
Probably I forget something, but this its all i have registered in the last days.
Enjoy!