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Devlogs

Beta Test 3 Patch Notes 2.07

DreamScapes
A downloadable game for Windows

Patch Notes : 2.07 : 15/11/2023 : Beta Test Build 3

• General Changes

     o Updated UI

     o Added new sounds for the Player.

     o Added new sounds to Penathos.

     o Added new VFX to the Boss.

     o Added new VFX to the Player.

     o A ton of new animations

     o Improved performance across all instances.

     o New lighting changes

• Reworked Tutorial

     o Reworked the old tutorial to make it more engaging, and optional.


Onto the Changes for Penathos!

• Shield Changes

     o Shield health increased from 35 -> 310

     o Shield pulse rate increased from 2 -> 3.5

• Swipe Attacks

     o Hitbox increased in size by 5%

     o Damage increased from 10 -> 15

• Laser Attack

     o Laser now Staggers the Player

Laser has a new mechanic!

     o Being hit by the laser, drags the player into the boss.

• Ultimate Charge Pillar Projectiles

     o Frequency and range increased

     o Damage decrease from 10 -> 5


Time for The Dreamer!

•    Player Core Changes

     o Stagger Damage Multiplier decreased from 1.5x -> 1.15x

     o Gave the Dreamer a Skirt  

     o Made the Dreamer’s Sword pretty  

•    Dream Stab

     o Damage increased per charge increased from 50 -> 100

     o Charge delay increased from 0.1 seconds -> 0.5 seconds

     o Stagger damage decreased from 15 -> 0

     o Time to reach Max Charge decreased from 7 seconds -> 2 seconds

•    Ranged Attack

     o Essence cost increased from 1 -> 2

     o Lifespan of Ranged Attack increased from 0.5 -> 0.75

     o Ranged Attack Travel Speed increased from 6000 -> 8000


• Bug Fixes

     o Fixed more instances of collision between the player and the boss that would result in the player being thrown across the arena.

     o Fixed more instances of the Boss submerging out of the water, outside bounds.

     o Fixed most instances of the Boss not attacking for a period of time after using the ultimate, during Phase 2.

     o Fixed Penathos’ Shield during the Ultimate Charge breaking too early by certain attacks.

     o Fixed Navmesh being unloaded during level loading.

     o Improved tracking on triple slam.

     o Player now carves Navmesh. 

     o Ultimate Shield no longer carves Navmesh.

     o Fixed Penathos’ AoE attack causing him to double cast other abilities.

     o Fixed Penathos animation spamming.

     o Fixed Shield not properly detecting collision from the Player’s ranged attack.

     o Addressed Penathos submerging from under the player, still requires further attention.


Known Issues:

Penathos occasionally will not attack the player during Phase 2.


Upcoming Changes:

Lighting Changes

VFX Changes

Sound Changes

UI Changes

and… More Bug Fixes!

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