Posted November 22, 2023 by frootloopers
This week we finished the level 3 mechanics, polished level 2, and made changes to level 1 to reflect the alpha feedback.
David - Bubble system, Bubbles for level 1
Jay - Hardmode, Save system for settings, Level 2 polish
Jenny - Ice cube prefab, Dialogue system improvement, Level 3 polish
Nicole - Rolling pin prefab
Next week, we'll work on designing the tutorial and working with our art and music teams to get assets in for the levels. Also, we'll add some polish to effects like dropping liquid, fire, breaking surfaces. We'll also start development of a star system like in Mario games.