Devlogs
LSD: Revamped version 0.2 has been released!
Hello everyone! I'm pleased to announce that LSD: Revamped version 0.2 is now available - this version features all of the interactive objects from the original game.
If you get any issues, please report them in the LSD: Revamped Discord.
The full changelog is as follows:
- New build system in place for the game
- Character controller changed to be more accurate
- Sky colour in temple dojo fixed
- Dream environment now selected deterministically based on day number
- Fixed bug with audio listeners when loading a new dream
- Added developer console and console commands
- Updated to Unity 2020.3
- Added new music
- Add new options to dream environments
- Change fog to work better on large meshes
- Change sky to work better with mod support
- Disabled doppler effect for audio
- Allowed all aspect ratios
- Lowered volume of main menu button hover sound
- Build number display can now be toggled with F3
- Dream length adjusted to be more faithful
- Modify shaders to work on Mac and Linux
- Added support for Mac and Linux
- Implemented final mod loading system, changing the way game content and dreams are loaded (breaking change for existing mods)
- Player rotation now doesn't change when linking
- You now cannot fall when the dream is ending
- Grey man spawning made more common
- Made dream environments more accurate
- The player now keeps running when going through tunnels
- Switch from InControl to Unity Input System
- Add Invert Y to control settings
- Improve input rebinding functionality
- Add error dialog for problems when loading the game
- Self-links no longer reset music
- Starting dream made more accurate
- Graph functionality made more accurate
- Link colour made more accurate
- Add water to dreams
- Add looking behind with interact button
- Up/down look rotation can now be inverted in a control scheme
- Improved mouse sensitivity setting
- Add settings profiles for quickly comparing visual settings
- Add slider for intensity of affine texture mapping effect
- Add original soundtrack to game
- Made music playing more accurate
- Add accurate footstep sounds
- Make overall brightness more accurate
- Stairs in STG00 more accurate
- Add option for extended draw distance
- Link sound now more accurate
- Fall sound now more accurate
- Add interactive objects
- Add completion on day 365
- Add seizure warning
- Optimized loading
- Optimized memory usage
- Fixed numerous issues in prerelease testing (thank you to the testers from the LSDR Discord!)
Files
lsdr-0.2.0-windows.zip 341 MB
lsdr-0.2.0-mac.zip 350 MB
lsdr-0.2.0-linux.zip 355 MB