Devlogs
Upgrade Menu and More!
Update:
- Added an upgrade panel that will display your tower's stats, as well as display what stats improve when you upgrade the tower.
- Added a toggle in the settings menu to allow you to see enemy health bars.
- Changed the Slomo Tower to slow enemies based on their speed and not just a set amount.
- Changed the Flame Tower to only be able to burn an enemy over time if the enemy is not already burning.
- Adjusted the tower pricing making it harder to max all the towers so quickly.
- Decreased the amount of money dropped from the enemies.
- Hardmode now makes towers cost more money for upgrades.
- Slightly increased the amount of health enemies gain over time for both story and infinite mode.
- Slightly nerfed some of the towers' damage.
- Slightly increased overall difficulty.
Future Updates:
- New levels
- New enemies
- Enemies with special abilities
- New tower
- Better visual menus
- Achievements/Quests
- Much more!
Comment any ideas you have or things you want changed. Feedback is much appreciated and helps me improve the game significantly!