Devlogs
Update 0.30.1
Posted January 12, 2019 by Lance
#minor update
ADDED
- Experience Points can now more accurately be viewed in the character window
CHANGED
- Safe Zones now almost always appear after boss fights
- Monsters now use a new method of statistics generating, part of the rebalancing code
- Certain items now use a new method of statistics generating, part of the rebalancing code
- Monsters more slowly gain mana points per level
- Loot icon now appears more floaty
- Loot icon will disappear if another creature stands over the corpse
- Monsters receive slightly less statistics on level up
- Players gain slightly less bonus EXP per floor cleared
- Durability across multiple items have been greatly increased
- Values across various items have been increased
FIXED
- Spellbook would sometime register a spell as new, even though it's already registered
- Spellbook would sometime incorrectly display spells
- Spellbook crashes game if there's no spells known yet and still wanting to view it
- Healing items were using an incorrect value, resulting in greatly increased healing
- Rapier weapon now correctly uses the rapier icon
- Swords now correctly use their variation icons