Posted November 11, 2023 by Heartleaf Games
We've released a new version of The Delver's Guide to Beast World. 1.02 has many minor typo corrections, and more substantial changes are listed in the included errata document. They include:
Horses and donkeys now have a size: Medium.
Leftover Magic: The wording was made clearer in the trait description.
Wings: Added “You do not take falling damage while gliding.”
Clumsy Competence: Now reads, “You have a +1 bonus to any ability check you make on which you don’t have a bonus other than from your ability modifier, or from the Stackable Intellect trait (see below.)”
Obscuring Dream: Added “You can cast this spell using any spell slots you have of the appropriate level.”
Domain Spells: Comprehend Languages is a 1st level spell, but was listed as a spell the cleric gains when they should gain a 2nd level spell. The spell arcane lock was substituted.
Skeleton-Touched: Changed Hit Dice to d6.
Spells: The Ghost God patron spell list specified "Warlock Level"; now reads "Spell Level.”
Warp Space: Clarified action cost of feature.
A Space One’s Own: Changed the name of the feature to “A Space of One’s Own.”
Headers on page 333 have been made clearer to make it easier to find the rules on rolling Drive checks.
Speed Mirage: This attachment was incorrectly outlined with Grade 3. It is a Grade 5 attachment.
Chasmic Pylon, Sabotage Spinner, Shrinking Shroud: These attachments now appear on all wagon classes’ lists.
The Beylik Draydriver now has 4d10 Hit Dice (though, if you have a d19, feel free to roll that instead.)
Now has a specific material component.
Clarified wording for the spell’s range.
Now has a specific material component.
The spells fabricate and regenerate added to the list of spells taken off all class lists.
A spell with this name already existed! The new spell’s name is changed to create thrall.
List of names and page references added for Kickstarter backers whose characters are in illustrations.