Devlogs
Popochiu 2.0 - Alpha 4
Posted November 10, 2023 by Carenalga
#tool #godot 4 #popochiu #godot #godot addon #point n' click
New features
- Added is_pixel_art_game property to ProjectSettings. When selecting Pixel in Game type (setup popup) the default texture filter is set to TEXTURE_FILTER_NEAREST for props, characters and inventory items.
- NPC’s follows the player when the
follow_player
property is true
. Thanks to @JuannFerrari.
- Add `v_frames`` property to PopochiuProp.
- Add settings option to set a pixel perfect game. When
true
, the cursor moves in whole pixels (thanks to @Whyshchuck).
- The cursor sprite doesn’t leave the viewport when the mouse pointer leaves the game window.
Fixes
Others
- Updated the maximum size of the plugin popups in an attempt to improve the UX of Mac users.