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Devlogs

It's Finish

Mystic Ocean
A browser game made in HTML5

The challenge and limitations influence creativity, forcing us to work within a short scope with limited time, but it was still fun and impactful. The choice of Godot as a tool that we had never used brought us an extra challenge in the production of the game, but it was worth it for the exploration of a different IDE. That's it, this game jam was challenging, creative and fun, we're looking forward to next year's edition.

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