Devlogs
Ported Project to Unity URP
Ported Over To Unity URP
I ported the project over to Universal Render Pipeline since I figured that would be easier to manage as a small developer
Minor Bug Fixes
- Fixed the issue where player rotation would snap to the axis
- Reverted the update to use the normal Update() method instead of FixedUpdate method
To Do
- Add animations
- Fix the problem where the player floats for a brief moment when bumping into a ceiling