Posted January 10, 2019 by DragonSpark Games
With update 2 comes a lot of much needed bug fixes and changes, along with some sort of permanent progression with skill levels!
-New- Skill Level System
- The player now gets their score converted in to Skill exp which is then converted in to Skill Levels, giving skill points.
- Skill Levels save even after ending a run, closing the game, or starting a new run.
- Skill Levels are used for the upgrade tree now.
General
- Made healthbars unmoveable/unclickable
- Renamed gold to coins
- Fixed menu button moving player to class select
- Confirm option for clicking main menu in the pause menu
- Made inventory icon highlight and click colour more prominent
- Fixed several audio issues, sound effects and music should be correctly working now
- Added an arrow over accessible cards on the dungeon board
Class Select
- Fixed class select scaling and changed UI slightly
Upgrade Tree
- Expanded with more upgradeable orbs
Battles
- Made enemy skill orbs unclickable
Items
- Fixed Eudaemon's gift item sprite
Thanks for the bug reports and trying out the game! See you next week for another update!