Devlogs
Weekly Devlog 34
Posted November 06, 2023 by Darxkl05
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SCENES
- Almost finished Scene 12
- Final part being modeled and decorated
- Already have a rough model for Scene 13 as well as some ideas for the final boss fight area
- Transition area:
- Implemented animation for seeminlgy random objects and sounds
SFX AND MUSIC
- Made SFX for transition between areas in Scene 12
- Created and implemented ambience for main part of Scene 12
- Fade out for when monsters are defeated
- Looped and sync with another audio that goes right before it
MONSTERS
- Improved navigation performance on two of the monsters (for some reason one of them still works kind of laggy
- Fixed chase state triggering
- Fixed player detection in one of the monsters
- Some other unwanted bodies were being detected
MISC
- Remade parts of the main theme song
- Made a lot of textures for these last corrupted areas