Devlogs
First Patch
Posted January 09, 2019 by JR
#patch
Some improvements were made in this patch:
- Changed UI during game session. Previous was too small and players couldn't see easily the vials.
- Added explosions when lighting hit a building
- Augment chance ratio for lighting to hit building
- Fixed navmesh for tornado
- Restored credit UI
- Added fading UI at the end and close the app ( before player had to do alt-F4 since there is nothing implemented after the simulation)
- Reduced play time, because 90 sec was too long for the game-play offered by the game.