Posted November 04, 2023 by SirAston
Frankly-speaking, I was unsatisfied with Version 1.5. It was a mess in my eyes. I forgot to include ways to improve Attributes, can you believe that?
Wanting to rectify my hastily-released update, I tinkered away for the past week, expanding both the setting and the mechanics including proper glossaries, streamlining, making the language tighter and more consistent, example enemies and generally adding a bit of everything everywhere. This also changed the action economy as I ditched the more esoteric "can use a second Power or an attack for turn" and went for the more traditional "one free Power use, one attack".
For now, I'm done updating METALUMAN, barring any typos. This is the complete package. Have fun with it and tell me how it went.