Posted November 03, 2023 by Mnew
10/31/23
Major optimization of Enemy AI across the entire game. Enemies now target more efficiently and game performance has seen a 20% increase
Code also looks much better 🙂
11/2/23
-major bugfix for movement! Enemies and allies no longer play running animation even when all enemies are dead! This bug has been around since ai version 1! Glad to have fixed it! 🙂
- fixed the chaos catalyst relic! Random spawns are now bug free! WOOT
- fixed bug where allied units would preemptively target enemy assassins if those assassins were spawned in via the chaos catalyst relic.
- Updated ally unit AI to target enemies more efficiently