Devlogs
Bugfixes
Hey guys,
thank you for testing the game sending me your bugs and feedback. Here is what I changed in version 0.1:
Bugfixes:
- When moving a building and trying to build something new afterwards the move symbol was not there.
- Some enemy AI buggs fixed.
- When pausing the game and leaving the game got stuck on restart.
- Priorities of workers leaving buildings was swapped around.
- When having no food for some time and getting some the villagers consumed all at once which lead to a never ending cycle of not having enough food.
- The food consumption had some other issues when being simulated which lead to not having enough food.
- Some UI windows couldn't be closed on pause.
Balancing changes:
- Changed the priorities of walls for the AI that they build them earlier.
- Increased the bakeries production by 1 per hour.
Hope you enjoy the game!