Posted November 02, 2023 by Satan Bouchuncoin
- Difficulty tweaks:
- Reduced all enemies spawn interval
- Slightly increased archers and knights' first wave delay
- Increased range of spawned knights per wave (1-2 => 1-3)
- Doubled arrows' speed
- Increased knights' resistance (+66%)
- Added a (very short) cooldown between two weapon swings (0.16 sec.)
- Fixed player's death animation being cancelled under certain circumstances
- Fixed blood refilling after death if the player walked into a puddle right before dying
- Fixed music switching when the game window was out of focus